package gamesimulation;

public class stattrack {

	private double health, wealth, happiness, luck;
	
	public stattrack(){
		health = 0;
		wealth = 0;
		happiness = 0;
		luck = 0;
	}
	
	public void setInitial(double newhealth, double newwealth, double newhappiness, double newluck) {
		health=newhealth;
		wealth = newwealth;
		happiness = newhappiness;
		luck = newluck;
	}
	
	public void showEndStats(){
		System.out.println("Final Ending Stats:\nHealth\t\tWealth\t\tHappiness\t\tLuck");
		System.out.print(health);
		System.out.print("\t\t");
		System.out.print(wealth);
		System.out.print("\t\t");
		System.out.print(happiness);
		System.out.print("\t\t");
		System.out.print(luck);
	}

	public double gethealth(){
		return health;
	}
	public double getwealth(){
		return wealth;
	}
	public double getluck(){
		return luck;
	}
	public double gethappiness(){
		return happiness;
	}
	public void sethealth(double newval){
		health=newval;
	}
	public void setwealth(double newval){
		wealth=newval;
	}
	public void setluck(double newval){
		luck=newval;
	}
	public void sethappiness(double newval){
		happiness=newval;
	}
	
	
}
